Entry tags:
IC INBOX - Daybreak Academy
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Entry tags:
Daybreak Academy - Application
PLAYER INFORMATION
NAME: Rakath
CONTACT:
Rakath
OTHER CHARACTER(S) IN GAME: Maya Matlin
CANON INFORMATION
CHARACTER NAME: Mal
CANON: Disney’s Descendants
HISTORY: Disney Fandom Wiki
STRENGTHS: Mal’s got smarts. Maybe not applied in the best way, but she’s quick to learn everything she sets her hand on, if she wants to. Magic? Manipulation? Thievery? Sewing? Anything she can put her mind to, and has her heart in it, she’ll succeed at. ...Provided it just requires her to be clever.
Part of how Mal succeeds at her endeavors is she’s creative. This might not have been cultivated by her mother, nor her school, but cultivating her individuality also meant she found ways to express herself that were all her’s. She also turns this to help solve problems and improvise her way through things that might have stumped her friends. ...And, on occasion, she uses this to be evil but you can’t win ‘em all.
Finally, if you can get past some of her… issues, under that Mal is rather earnest. It doesn’t show up due to certain parts of her upbringing, but under all her ‘rar I’m evil’ nonsense is someone who really just wants to be seen for who she is. And in return sees others for who they are.
FLAWS: Being daughter to, and brought up by, someone who cursed a baby over a party invitation means Mal has a bit of a vindictive streak. She’s very fond of holding grudges and revenge until she gets it out of her system. Which usually involves some degree of doing bad, bad things. Related but not worth it’s own bullet point is she can also be petty.
Mal has issues with authority, she is her own boss and anyone who tries to tell her to do things could pretty much drive her to do the opposite. She hates rules, she hates order. She’s all about freedom and expression and trying to control that might as well be trying to tell a thunderstorm to stop. Furthermore, Mal’s unlikely to turn to authority to solve problems for her, when she can handle them on her own. Even when she probably should seek out help, speaking of...
While for some self-reliance would be a strength, Mal tends to lone-wolf it. She won’t ask for help unless she’s absolutely desperate. And even then she’s just as likely to blunt force her way through it. She’s too unique, too capable, to really want to show the weakness required to ask another person for help. Unless it’s about a boy, she might ask for help there as she knows she’s hopeless on romance.
CANON ABILITIES: Mal is half-dark fairy, half human. But she retains all the general abilities of her mother, Maleficent. This means she can use magic, curse objects, curse people, brew potions, and turn into a dragon.
She’s also a graffiti artist, ruthless, cunning, capable pickpocket, and good at schemes.
AU INFORMATION
AU CHARACTER NAME: “Mal” (she doesn’t know what it’s short for)
AGE: 16
GRADE: Sophomore (Grade 10)
AU BACKSTORY: Mal’s mother is a dark faerie, Maleficent, one who happily cursed princesses and ruined lives in the heyday of magic and monsters, knights and dragons. That time passed, and she retired, she didn’t want to adapt to how the human world was now. But retirement is lonely if you’re a monster, eventually a human man found her, and through a bit of romance they ended up having a child.
And then Maleficent remembered who she was, now that she was going to have a baby. She cast the human out and raised the child to be a proper dark fae, ready to do all the things they were meant to do. Maleficent sorta… embraced, the concept, of being the monster in the story. She taught the child how to read and write, cast spells, form magical constructs. All the basics. And to keep the child on the proper path she kept the child’s name from her, giving her a letter for every truly evil act the child has done.
At age twelve “Mal” was something of a disappointment in that regard. Mal is, at her core, half human. ‘Her weakness’ in her mother’s eyes. She was sent to a school with some other children with like-minded parents, Dragon Hall. And Mal learned to be mean, and strong, and vindictive. But- she couldn’t quite get the right darkness to ever satisfy her mother. One of her school projects was to find someone regal and good, and curse them.
In the human world.
Instead she kinda liked the human world. And all the stuff in it, all the ways she could fit in there. So she just- ran away, and didn’t come home. Causing mayhem but not being properly evil. She’d fight hunters, because it was fun, but she never killed, or really maimed, any. Just kept them busy until she could run. And she could find a new city to cause some chaos in.
At around the age of fourteen eventually one of the hunters got close enough to talk to her, figure out what she needed. And suggest she find her way to Daybreak, to learn how to put herself to work causing chaos without interfering in humanity with quite so much… enthusiasm. So now at sixteen, she’s returning to Daybreak Academy for another boring year of classes.
AU PERSONALITY DEVIATION: Because there isn’t any barrier to lock away evil’s power, Mal is more comfortable and linked to her magics. She’s also only aimed any of her anger at how she grew up at her controlling, evil, mother. Instead of at the world itself. She also doesn’t self-identify as ‘evil’ in the same way she does in canon.
She’s a bit mellower, but she still hates rules. Part of her AU is that her genus of fae just- dislikes order on the general principal. So her desires to cause chaos are natural impulses.
Less bitter, more chaotic.
RACE: Half-Dark Faerie (Half-Human)
SECRET SOCIETY: She’s made enemies with a lot of Hunters over the past four years… it’s not her fault they’re so fun to mess with!
Otherwise non-applicable.
POWERS: Mal mostly deals in feycraft, her magics generally leaning toward fire and thorn over anything else. As those are the natural forces she has the most practice and training in. They are also the most ‘stable’ magic, due to the practice, and are less likely to run amok on her (but the odds that her spell will run wild are still noteworthy). Her potions run closer to human magic, so they are a bit more stable (and, well, targetted).
Dark-Fae are related enough to Fae godparents that she can also do some transformation of clothes/hair/appearance. That’s far more stable magic than most feycraft, although it does tend to default to Mal’s particular ‘style’ over anything else.
Her shapeshifting is more of a natural aspect of being a dark fae, than it is feycraft proper. She can turn parts of herself into a dragon. Eventually she’ll learn how to transform completely into a dragon. But for now she uses it as a way to protect herself or attack others (dragon scales to protect against swords, wings to fly (or rather not fall as fast).
HOUSING: No preference
INTERVIEW SAMPLE PROMPT
(The following scenario is available to all characters who are apping in and is considered canon - before formal admittance into Daybreak Academy the administrative staff will give a series of questions and prompts to get a better feel for the character. Respond to the prompts in-character. Characters may lie, mark if they do with the word "lie" in parenthesis after the question answer.)
1. WHAT DO YOU MOST DESIRE FOR YOUR EDUCATIONAL EXPERIENCE?
“I was told I’d get to learn how to use my powers without hunters wanting to gut me, you guys keep wasting my time with stupid human stuff.”
3. DESCRIBE YOUR IDEA OF AN IDEAL SCHOOL EXPERIENCE.
“Classes canceled because the science lab ‘accidentally’ caught fire.” That smirk suggests how honest the word accidentally is.
4. WHAT IS ESSENTIAL FOR A SCHOOL TO OFFER TO ITS STUDENTS?
“Something worth all the trouble, you guys ask a lot of us and I’m rethinking how much I really need to be here.”
5. WHAT DO YOU FEEL MOST LIMITS YOU FROM ACHIEVING YOUR TRUE POTENTIAL?
“People telling me it’d cause ‘collateral damage.’”
6. WHAT COURSE WORK EXCITES YOU? WHY?
“I do kinda like to learn more about human potions. How they make stuff work here with such limited options. And, I guess, baking isn’t the worst thing to spend time on.”
8. WHAT ACTIVITIES DO YOU PARTICIPATE IN OUTSIDE YOUR EDUCATION?
“My studies keep me too busy to do anything else.” (LIE) Mal leans back, confident in herself. She certainly doesn’t spend time defacing school and city property with graffiti.
9. WHEN GIVEN FREE TIME, WHAT DO YOU DO WITH IT?
“I do some arts and crafts, get some stuff from the thrift store for a new outfit.” She didn’t lie exactly. She just didn’t mention her arts and crafts are usually illegal, and her way to get new clothes from the thrift store is stealing.
11. WHAT DO YOU EXPECT FROM YOUR PEERS?
“To screw up my plans.” She scoffs, “I hope they do a little better than that. But I don’t bet on it.”
12. WHEN WORKING IN A GROUP, HOW DO YOU ORGANIZE TO ACHIEVE YOUR ULTIMATE GOAL?
“I tell them what to do, and they do it. It’s the best way to go about things.” She’s not even trying to be respectful this time.
16. WHAT MEMORIES DO YOU HOPE TO HOLD AT THE END OF YOUR JOURNEY?
“What End? I’m going to go on forever. Human.” (Not sure if that’s a lie, or just egomaniac teenager.)
17. WHAT IN THE FUTURE DO YOU FEAR THE MOST?
“Nothing,” (lie) Mal leans back, looking right at her interviewer, “What would I have to fear? Hunters aren’t anything to worry about. I’m better than most monsters.”
NAME: Rakath
CONTACT:
OTHER CHARACTER(S) IN GAME: Maya Matlin
CANON INFORMATION
CHARACTER NAME: Mal
CANON: Disney’s Descendants
HISTORY: Disney Fandom Wiki
STRENGTHS: Mal’s got smarts. Maybe not applied in the best way, but she’s quick to learn everything she sets her hand on, if she wants to. Magic? Manipulation? Thievery? Sewing? Anything she can put her mind to, and has her heart in it, she’ll succeed at. ...Provided it just requires her to be clever.
Part of how Mal succeeds at her endeavors is she’s creative. This might not have been cultivated by her mother, nor her school, but cultivating her individuality also meant she found ways to express herself that were all her’s. She also turns this to help solve problems and improvise her way through things that might have stumped her friends. ...And, on occasion, she uses this to be evil but you can’t win ‘em all.
Finally, if you can get past some of her… issues, under that Mal is rather earnest. It doesn’t show up due to certain parts of her upbringing, but under all her ‘rar I’m evil’ nonsense is someone who really just wants to be seen for who she is. And in return sees others for who they are.
FLAWS: Being daughter to, and brought up by, someone who cursed a baby over a party invitation means Mal has a bit of a vindictive streak. She’s very fond of holding grudges and revenge until she gets it out of her system. Which usually involves some degree of doing bad, bad things. Related but not worth it’s own bullet point is she can also be petty.
Mal has issues with authority, she is her own boss and anyone who tries to tell her to do things could pretty much drive her to do the opposite. She hates rules, she hates order. She’s all about freedom and expression and trying to control that might as well be trying to tell a thunderstorm to stop. Furthermore, Mal’s unlikely to turn to authority to solve problems for her, when she can handle them on her own. Even when she probably should seek out help, speaking of...
While for some self-reliance would be a strength, Mal tends to lone-wolf it. She won’t ask for help unless she’s absolutely desperate. And even then she’s just as likely to blunt force her way through it. She’s too unique, too capable, to really want to show the weakness required to ask another person for help. Unless it’s about a boy, she might ask for help there as she knows she’s hopeless on romance.
CANON ABILITIES: Mal is half-dark fairy, half human. But she retains all the general abilities of her mother, Maleficent. This means she can use magic, curse objects, curse people, brew potions, and turn into a dragon.
She’s also a graffiti artist, ruthless, cunning, capable pickpocket, and good at schemes.
AU INFORMATION
AU CHARACTER NAME: “Mal” (she doesn’t know what it’s short for)
AGE: 16
GRADE: Sophomore (Grade 10)
AU BACKSTORY: Mal’s mother is a dark faerie, Maleficent, one who happily cursed princesses and ruined lives in the heyday of magic and monsters, knights and dragons. That time passed, and she retired, she didn’t want to adapt to how the human world was now. But retirement is lonely if you’re a monster, eventually a human man found her, and through a bit of romance they ended up having a child.
And then Maleficent remembered who she was, now that she was going to have a baby. She cast the human out and raised the child to be a proper dark fae, ready to do all the things they were meant to do. Maleficent sorta… embraced, the concept, of being the monster in the story. She taught the child how to read and write, cast spells, form magical constructs. All the basics. And to keep the child on the proper path she kept the child’s name from her, giving her a letter for every truly evil act the child has done.
At age twelve “Mal” was something of a disappointment in that regard. Mal is, at her core, half human. ‘Her weakness’ in her mother’s eyes. She was sent to a school with some other children with like-minded parents, Dragon Hall. And Mal learned to be mean, and strong, and vindictive. But- she couldn’t quite get the right darkness to ever satisfy her mother. One of her school projects was to find someone regal and good, and curse them.
In the human world.
Instead she kinda liked the human world. And all the stuff in it, all the ways she could fit in there. So she just- ran away, and didn’t come home. Causing mayhem but not being properly evil. She’d fight hunters, because it was fun, but she never killed, or really maimed, any. Just kept them busy until she could run. And she could find a new city to cause some chaos in.
At around the age of fourteen eventually one of the hunters got close enough to talk to her, figure out what she needed. And suggest she find her way to Daybreak, to learn how to put herself to work causing chaos without interfering in humanity with quite so much… enthusiasm. So now at sixteen, she’s returning to Daybreak Academy for another boring year of classes.
AU PERSONALITY DEVIATION: Because there isn’t any barrier to lock away evil’s power, Mal is more comfortable and linked to her magics. She’s also only aimed any of her anger at how she grew up at her controlling, evil, mother. Instead of at the world itself. She also doesn’t self-identify as ‘evil’ in the same way she does in canon.
She’s a bit mellower, but she still hates rules. Part of her AU is that her genus of fae just- dislikes order on the general principal. So her desires to cause chaos are natural impulses.
Less bitter, more chaotic.
RACE: Half-Dark Faerie (Half-Human)
SECRET SOCIETY: She’s made enemies with a lot of Hunters over the past four years… it’s not her fault they’re so fun to mess with!
Otherwise non-applicable.
POWERS: Mal mostly deals in feycraft, her magics generally leaning toward fire and thorn over anything else. As those are the natural forces she has the most practice and training in. They are also the most ‘stable’ magic, due to the practice, and are less likely to run amok on her (but the odds that her spell will run wild are still noteworthy). Her potions run closer to human magic, so they are a bit more stable (and, well, targetted).
Dark-Fae are related enough to Fae godparents that she can also do some transformation of clothes/hair/appearance. That’s far more stable magic than most feycraft, although it does tend to default to Mal’s particular ‘style’ over anything else.
Her shapeshifting is more of a natural aspect of being a dark fae, than it is feycraft proper. She can turn parts of herself into a dragon. Eventually she’ll learn how to transform completely into a dragon. But for now she uses it as a way to protect herself or attack others (dragon scales to protect against swords, wings to fly (or rather not fall as fast).
HOUSING: No preference
INTERVIEW SAMPLE PROMPT
(The following scenario is available to all characters who are apping in and is considered canon - before formal admittance into Daybreak Academy the administrative staff will give a series of questions and prompts to get a better feel for the character. Respond to the prompts in-character. Characters may lie, mark if they do with the word "lie" in parenthesis after the question answer.)
1. WHAT DO YOU MOST DESIRE FOR YOUR EDUCATIONAL EXPERIENCE?
“I was told I’d get to learn how to use my powers without hunters wanting to gut me, you guys keep wasting my time with stupid human stuff.”
3. DESCRIBE YOUR IDEA OF AN IDEAL SCHOOL EXPERIENCE.
“Classes canceled because the science lab ‘accidentally’ caught fire.” That smirk suggests how honest the word accidentally is.
4. WHAT IS ESSENTIAL FOR A SCHOOL TO OFFER TO ITS STUDENTS?
“Something worth all the trouble, you guys ask a lot of us and I’m rethinking how much I really need to be here.”
5. WHAT DO YOU FEEL MOST LIMITS YOU FROM ACHIEVING YOUR TRUE POTENTIAL?
“People telling me it’d cause ‘collateral damage.’”
6. WHAT COURSE WORK EXCITES YOU? WHY?
“I do kinda like to learn more about human potions. How they make stuff work here with such limited options. And, I guess, baking isn’t the worst thing to spend time on.”
8. WHAT ACTIVITIES DO YOU PARTICIPATE IN OUTSIDE YOUR EDUCATION?
“My studies keep me too busy to do anything else.” (LIE) Mal leans back, confident in herself. She certainly doesn’t spend time defacing school and city property with graffiti.
9. WHEN GIVEN FREE TIME, WHAT DO YOU DO WITH IT?
“I do some arts and crafts, get some stuff from the thrift store for a new outfit.” She didn’t lie exactly. She just didn’t mention her arts and crafts are usually illegal, and her way to get new clothes from the thrift store is stealing.
11. WHAT DO YOU EXPECT FROM YOUR PEERS?
“To screw up my plans.” She scoffs, “I hope they do a little better than that. But I don’t bet on it.”
12. WHEN WORKING IN A GROUP, HOW DO YOU ORGANIZE TO ACHIEVE YOUR ULTIMATE GOAL?
“I tell them what to do, and they do it. It’s the best way to go about things.” She’s not even trying to be respectful this time.
16. WHAT MEMORIES DO YOU HOPE TO HOLD AT THE END OF YOUR JOURNEY?
“What End? I’m going to go on forever. Human.” (Not sure if that’s a lie, or just egomaniac teenager.)
17. WHAT IN THE FUTURE DO YOU FEAR THE MOST?
“Nothing,” (lie) Mal leans back, looking right at her interviewer, “What would I have to fear? Hunters aren’t anything to worry about. I’m better than most monsters.”
Entry tags:
Visual Database - Mal
All images are links to larger versions of the same picture. Best images I could manage for each item.
( Possessions )
( Clothing )
( Possessions )
( Clothing )
Teleios App - Look at you, look at me. I don't know who to be.
Player Info
Character Basics:
Canon Character Section:
Samples:
Name: Rakath
Age: Old and Dying
Contact: The same thing all the time. Rakath this and Rakath that.
Characters Already in Teleios: Holly J Sinclair, Liv Moore, Chandra Nalaar
Reserve: Reserve
Character Basics:
Character Name: Mal | Maleficent Bertha Carabosse (Carabosse isn’t canon, but I felt she needed a last name.)
Journal:schemerfreak
Age: 16
Fandom: Disney’s Descendents
Canon Point: Post-Film
Debt:Class A: 6
Class B: 4032
Class C: 9579None.
GRAND TOTAL: 2,820 Years, 3 Months
Canon Character Section:
History: Wikia Link
The wiki doesn’t really cover the events in “Isle of the Lost” so…
Once upon a time, like, ten years ago there was a beautiful little princess. Because her mother was a queen. And she had a biiiig party because she had just turned six. And all the children, and villains, minions, mooks, flunkies, henchmen and animal sidekicks were invited and everyone was having a great time.
Except one little girl, who was specifically not invited. Because not inviting this child’s mother to a christening went so well for Sleeping Beauty. Mal watched from her balcony, six and alone, until she told her mother what had happened. And the princess and her mother were banished from society forevermore, and Mal was quite pleased with this (even if she wanted to go to the party more, it looked fun).
Skip ahead ten years, sixteen year old Mal does her best to make her mother proud by being mean, stealing, defacing other people’s homes, stealing, terrorizing the less villainous (which is everyone), and generally being a little hellraiser. Which of course isn’t evil enough for Maleficent, because nothing ever is. Mal is used to her mother’s lack of love, respect, or attention. She keeps herself occupied with what makes her feel less miserable, but generally something feels missing.
The awful terrible dreams of a charming prince, enchanted lake, juicy strawberries, and bright shiny happy Auradon goodness are not helping her mood.
Mal goes to school, and discovers a new student coming to her terrified halls. The perfect princess who was banished three paragraphs up, which annoys Mal because she needed a target, and she sets her mind to trying to humiliate or kill the girl. Sadly Mal isn’t quite evil enough, so the princess is mostly unharmed. So much for that plan. Through acts that had nothing to do with Mal, her mother’s staff is awoken somewhere else on the island. Which in turn awoke Diablo, Maleficent’s favorite minion/pet/something she loves more than her own daughter because he is truly evil. Mal is tasked by her mother to reclaim the staff, and in the process prove her evil.
By taking some innocent victim to be cursed with a 1,000 year sleep.
Naturally Mal chose the princess for this, but any of the members of her party would do. They aren’t friends after all, only weak prissy royal heroes have friends. She’s also aware that the evil band of four going all have their own agenda. Carlos was strongarmed into going, Jay wants to steal the staff for himself, and Evie (the princess) wants to make ‘friends’ like some good guy. The four have to pass many obstacles to get to the Forbidden Fortress, where all the most powerful magics were hidden to keep them out of anyone’s clutches.
Each obstacle proves to each member of the party how crap the other’s parents are. Carlos’s mother cares more for her clothes than her son, Jay’s father similarly is too invested in money to care. Evie’s mother is using her to relive her glory days, and cares only for beauty. And Mal’s mother is a self important power mad dragon fairy who wants only revenge and to reclaim her rightful seat as dark queen of evil. Mal’s only chance of being loved is to further that.
When the time comes, and the four of them finally discover the staff, Mal grabs it first to protect Evie from being cursed. Not that Mal cares about her, or anything, they aren’t friends! But it’s her mother’s staff, nobody else should touch it. Mal gets cursed instead, but as her mother’s daughter, the Dragon’s Eye won’t curse her, as she carries the same blood. Diablo then steals the staff for his mistress because he’s a kissass. The four villains return home, each to a disappointed parent for one reason or another.
The four, however, decide they can spend their time raising hell together. Not as friends, but just not going after each other anymore. As each has some understanding of the other’s life.
Personality:Mal has... issues. She was raised by her mother, the most evil and feared of all villains. She was raised without love, without compassion, on an island that was an equal mix of prison, junkyard, and wretched hive of scum and villainy. As such Mal has issues showing compassion (weakness), kindness (weakness), love (weakness), or really any form of human decency. And even more issue accepting them, they are foreign and weird and obviously a trap. She was raised to be evil, but she was never very good at that. While she never showed it, she felt those things.
The main thing she took from her upbringing was cunning. Her mind is always looking for the angle being played, what people want, what they need, what they will trade anything for. She can play whatever role is needed of her... if she chooses to. The thing that keeps her from being a master manipulator is how volatile she can be. She takes things personally, and reacts with her heart (be it positive like love, or negative like unadulterated loathing).
But, as much as she was raised to be evil, to be cruel, and sadistic... The worst of her is being volatile, mischievous, and desperately wanting her mother's approval, she's over that last one thankfully. She likes having friends, not being alone, being in love, and going to a school for goody goody Auradon brats. Still, just because she likes a bit of comfort and not worrying everyone will betray her doesn't mean she hasn't lost all her strength growing up in perpetual uncertainty, poverty, and harsh conditions.
Growing up in an island prison left Mal with a very warped sense of right and wrong, compounded by her own mother’s sense of right and wrong being defined in reverse (doing wrong is the right choice). The Island is, overall, lawless, and Mal never had to answer for those crimes. Trouble was dished out by those that caught you, not by some ruling party, because the closest thing to a ruling party on the island was Maleficent. The only crimes Mal ever had to answer for at home were when she tried to do something against her own mother. And the punishments were far harsher than they needed to be and for entirely wrong reasons. So while she understands the concept of value on personal choice… she never equated her actions in the past as choices.
Plus, due to her mother’s loving upbringing, she never felt proud of her criminal activity. Everyone always expected more of her, that she could do better with her evil schemes. Meaning the crimes she did commit were never very good, so they shouldn’t count. Once she made the big choice, the one to be good and not follow her mother, everyone in Auradon (that count) absolved her past indiscretions. She put more thought into ‘not stealing anymore’ than having to ever answer for ‘stealing all those times in the past.’ Meaning that answering for them won’t make her especially pleased at Teleios’s system of debt.
Especially since those crimes were basically survival traits for already being in prison, so where do they get off throwing her back into a prison for those crimes?
But to sum her up. She's confident, cool in a crisis, and capable of handling herself. That she won't give up for any guy, and yes, she rescued him from her mother.
Powers/Abilities: Mal is a half fairy with dragonblood. Or something. Her mother is Maleficent, the original one who is an evil Fairy Godmother who turns into a dragon. Mal has a share in her mother's natural magical abilities. Although the movie made no showing of her making forests of thorns or throwing out green fire or dark lightning.
She's confident at brewing potions, casting hexes, and feeling the presence of magic in the air. Magical objects are also more likely to listen to her, and not wildly throw magic at random. She can use premade spells from her mother's hex book, or off the cuff spells in a pinch. Even if she can't do big stuff yet (she needs a teacher).
There's no word on if she can turn into a dragon, but she's never learned. The only person who could teach her never had the chance. She is confirmed to have dragonblood and can command her mother's staff enough not to be cursed by it.
Appearance: Mal
Note: In Isle of the Lost it is brought up Mal has this mark etched into her forearm. As a symbol of her mother’s bloodline.
Samples:
Actionspam Sample:Link
Prose Sample:Link