Player Info
Character Basics:
Canon Character Section:
Samples:
Name: Rakath
Age: Old and Dying
Contact: The same thing all the time. Rakath this and Rakath that.
Characters Already in Teleios: Holly J Sinclair, Liv Moore, Chandra Nalaar
Reserve: Reserve
Character Basics:
Character Name: Mal | Maleficent Bertha Carabosse (Carabosse isn’t canon, but I felt she needed a last name.)
Journal:schemerfreak
Age: 16
Fandom: Disney’s Descendents
Canon Point: Post-Film
Debt:Class A: 6
Class B: 4032
Class C: 9579None.
GRAND TOTAL: 2,820 Years, 3 Months
Canon Character Section:
History: Wikia Link
The wiki doesn’t really cover the events in “Isle of the Lost” so…
Once upon a time, like, ten years ago there was a beautiful little princess. Because her mother was a queen. And she had a biiiig party because she had just turned six. And all the children, and villains, minions, mooks, flunkies, henchmen and animal sidekicks were invited and everyone was having a great time.
Except one little girl, who was specifically not invited. Because not inviting this child’s mother to a christening went so well for Sleeping Beauty. Mal watched from her balcony, six and alone, until she told her mother what had happened. And the princess and her mother were banished from society forevermore, and Mal was quite pleased with this (even if she wanted to go to the party more, it looked fun).
Skip ahead ten years, sixteen year old Mal does her best to make her mother proud by being mean, stealing, defacing other people’s homes, stealing, terrorizing the less villainous (which is everyone), and generally being a little hellraiser. Which of course isn’t evil enough for Maleficent, because nothing ever is. Mal is used to her mother’s lack of love, respect, or attention. She keeps herself occupied with what makes her feel less miserable, but generally something feels missing.
The awful terrible dreams of a charming prince, enchanted lake, juicy strawberries, and bright shiny happy Auradon goodness are not helping her mood.
Mal goes to school, and discovers a new student coming to her terrified halls. The perfect princess who was banished three paragraphs up, which annoys Mal because she needed a target, and she sets her mind to trying to humiliate or kill the girl. Sadly Mal isn’t quite evil enough, so the princess is mostly unharmed. So much for that plan. Through acts that had nothing to do with Mal, her mother’s staff is awoken somewhere else on the island. Which in turn awoke Diablo, Maleficent’s favorite minion/pet/something she loves more than her own daughter because he is truly evil. Mal is tasked by her mother to reclaim the staff, and in the process prove her evil.
By taking some innocent victim to be cursed with a 1,000 year sleep.
Naturally Mal chose the princess for this, but any of the members of her party would do. They aren’t friends after all, only weak prissy royal heroes have friends. She’s also aware that the evil band of four going all have their own agenda. Carlos was strongarmed into going, Jay wants to steal the staff for himself, and Evie (the princess) wants to make ‘friends’ like some good guy. The four have to pass many obstacles to get to the Forbidden Fortress, where all the most powerful magics were hidden to keep them out of anyone’s clutches.
Each obstacle proves to each member of the party how crap the other’s parents are. Carlos’s mother cares more for her clothes than her son, Jay’s father similarly is too invested in money to care. Evie’s mother is using her to relive her glory days, and cares only for beauty. And Mal’s mother is a self important power mad dragon fairy who wants only revenge and to reclaim her rightful seat as dark queen of evil. Mal’s only chance of being loved is to further that.
When the time comes, and the four of them finally discover the staff, Mal grabs it first to protect Evie from being cursed. Not that Mal cares about her, or anything, they aren’t friends! But it’s her mother’s staff, nobody else should touch it. Mal gets cursed instead, but as her mother’s daughter, the Dragon’s Eye won’t curse her, as she carries the same blood. Diablo then steals the staff for his mistress because he’s a kissass. The four villains return home, each to a disappointed parent for one reason or another.
The four, however, decide they can spend their time raising hell together. Not as friends, but just not going after each other anymore. As each has some understanding of the other’s life.
Personality:Mal has... issues. She was raised by her mother, the most evil and feared of all villains. She was raised without love, without compassion, on an island that was an equal mix of prison, junkyard, and wretched hive of scum and villainy. As such Mal has issues showing compassion (weakness), kindness (weakness), love (weakness), or really any form of human decency. And even more issue accepting them, they are foreign and weird and obviously a trap. She was raised to be evil, but she was never very good at that. While she never showed it, she felt those things.
The main thing she took from her upbringing was cunning. Her mind is always looking for the angle being played, what people want, what they need, what they will trade anything for. She can play whatever role is needed of her... if she chooses to. The thing that keeps her from being a master manipulator is how volatile she can be. She takes things personally, and reacts with her heart (be it positive like love, or negative like unadulterated loathing).
But, as much as she was raised to be evil, to be cruel, and sadistic... The worst of her is being volatile, mischievous, and desperately wanting her mother's approval, she's over that last one thankfully. She likes having friends, not being alone, being in love, and going to a school for goody goody Auradon brats. Still, just because she likes a bit of comfort and not worrying everyone will betray her doesn't mean she hasn't lost all her strength growing up in perpetual uncertainty, poverty, and harsh conditions.
Growing up in an island prison left Mal with a very warped sense of right and wrong, compounded by her own mother’s sense of right and wrong being defined in reverse (doing wrong is the right choice). The Island is, overall, lawless, and Mal never had to answer for those crimes. Trouble was dished out by those that caught you, not by some ruling party, because the closest thing to a ruling party on the island was Maleficent. The only crimes Mal ever had to answer for at home were when she tried to do something against her own mother. And the punishments were far harsher than they needed to be and for entirely wrong reasons. So while she understands the concept of value on personal choice… she never equated her actions in the past as choices.
Plus, due to her mother’s loving upbringing, she never felt proud of her criminal activity. Everyone always expected more of her, that she could do better with her evil schemes. Meaning the crimes she did commit were never very good, so they shouldn’t count. Once she made the big choice, the one to be good and not follow her mother, everyone in Auradon (that count) absolved her past indiscretions. She put more thought into ‘not stealing anymore’ than having to ever answer for ‘stealing all those times in the past.’ Meaning that answering for them won’t make her especially pleased at Teleios’s system of debt.
Especially since those crimes were basically survival traits for already being in prison, so where do they get off throwing her back into a prison for those crimes?
But to sum her up. She's confident, cool in a crisis, and capable of handling herself. That she won't give up for any guy, and yes, she rescued him from her mother.
Powers/Abilities: Mal is a half fairy with dragonblood. Or something. Her mother is Maleficent, the original one who is an evil Fairy Godmother who turns into a dragon. Mal has a share in her mother's natural magical abilities. Although the movie made no showing of her making forests of thorns or throwing out green fire or dark lightning.
She's confident at brewing potions, casting hexes, and feeling the presence of magic in the air. Magical objects are also more likely to listen to her, and not wildly throw magic at random. She can use premade spells from her mother's hex book, or off the cuff spells in a pinch. Even if she can't do big stuff yet (she needs a teacher).
There's no word on if she can turn into a dragon, but she's never learned. The only person who could teach her never had the chance. She is confirmed to have dragonblood and can command her mother's staff enough not to be cursed by it.
Appearance: Mal
Note: In Isle of the Lost it is brought up Mal has this mark etched into her forearm. As a symbol of her mother’s bloodline.
Samples:
Actionspam Sample:Link
Prose Sample:Link